RESOURCES

Below is a list of resources that can be of interest to graduate students and advanced researchers working in the areas of visual culture, graphic narratives, videogames, and comparative literature.

Research Grants:

Mailing Lists and Research Networks:

Bluesky “Starter Packs” to follow academics in fields of interest:

Guide to getting a Ph.D. in game studies:

Bonnie Ruberg, a professor of Digital Media, wrote the following guide to help those interested in pursuing an academic career related to video game studies. Please note that people who want to enter the videogame “industry” (as in game design, game development, gaming companies) do not typically need a Ph.D. and are more likely to benefit from professional-oriented programs such as Masters of Science or Masters of Fine Arts.

Guide to job applications in the academic market:

Getting a tenure-track job in academia, anywhere in the world, is a challenge even for the best scholars in their fields. This has less to do with expertise and more to do with knowing how to apply. I’ve created a guide to help early career Ph.D.s navigate the academic job market.

Other tools:

Filmot.com searches the captions of a given Youtube channel. It’s useful to identify if the channel has videos that treat a certain topic.

Padlet.com is a fantastic resource to enhance student participation and display their work for everyone to see. You can use qrcodechimp.com to make a QR code and have students scan it with their phones to access the padlet.