RESOURCES
Below is a list of resources that can be of interest to graduate students and advanced researchers working in the areas of visual culture, graphic narratives, videogames, and comparative literature.
Research Grants:
- Grants Database for Researchers in Comparative Literature. Penn State.
- List of research funds for graphic narratives. RING Latinoamérica.
- List of Japan Foundation Grants and Fellowships. Japan Foundation.
- List of archival collections worldwide, with or without funding. Fresh from the Archives
Mailing Lists and Research Networks:
- Comix Scholars Listserv. University of Florida.
- Games Network Listserv. The Listserv of DiGRA. Tampereen University.
- Red de Estudios Ludocríticos (Ludocrítica).
- ⤷ Game Studies Latinoamérica Listserv.
- Red de Investigadores de Narrativa Gráfica en Latinoamérica (RING).
- ⤷ RING Listserv.
Bluesky “Starter Packs” to follow academics in fields of interest:
Getting a Ph.D. to become an academic in game studies:
Bonnie Ruberg, a professor of Digital Media, wrote the following guide to help those interested in pursuing an academic career related to video game studies. Please note that people who want to enter the videogame “industry” (as in game design, game development, gaming companies) do not typically need a Ph.D. and are more likely to benefit from professional-oriented programs such as Masters of Science or Masters of Fine arts. Those wishing to join academia (universities) and have a career in education and research or research-creation will benefit from a Ph.D.